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 1 
 on: January 06, 2017, 12:31:07 am 
Started by Peko - Last post by Peko
Hi everyone, It's good to be back after such a long break.
I wanted to just throw an Idea out there about the tactics tree for warrior for down the road

Special Tactics: part of the tactics tree, you can find special combinations of moves, some cross class even that when completed, created a single move or special. Some may rely on specific weapons or equipment to be created or more effective, such as armor items with damage, or shield/wield combinations. The special could be found through using the combinations, and not necessarily be a strict representation of them. Such as learning a headbutt special from charge/bash/knockback just as an example. What may set the special apart from regularly trained skills is that, like tactic combinations, still may have several steps to it that inflict damage. The downside for some of them may be that you have to wait until the special is complete before you can retreat. The benefit being a more condensed attack than a completed tactic, meaning more damage/time. After the special is found, it would need to be trained and improved, perhaps just by use, or with the aid of a trainer and the use of combat points. the special would then be a part of the tactics tree.

another thought is including magic in the mix - spells like shard storm, harm, turn, or lightning for example that are combined with the special. This may require changes to cross class tactics, or another branch from cross class tactics.

What do you think?




 2 
 on: October 11, 2016, 05:22:53 am 
Started by Verus - Last post by Dentin
The 'empty' command lets you dump things out, but it's safer to use the 'get' command instead:

look in sack
get itemname sack
get all.itemname sack
get all sack

There's a lot of options when using the 'get' commands.

 3 
 on: September 29, 2016, 08:24:16 am 
Started by Verus - Last post by Verus
Hi all,

I have really fallen in love with this game and I am having alot of fun. My inventory seems to fill up really quickly.  I picked up two small sacks and managed to put items in them.  Unfortunately I can not figure out whats in them or how to get rid of the items in them or take the items out of the sacks.

Any help on how to empty the sacks would be very welcome.

Thanks and regards,

Verus

 4 
 on: June 02, 2016, 05:38:19 pm 
Started by xandre - Last post by Draak
Quote
And coincidentally... A button for the map and a way to undock/dock it as well.

There isn't a map button, but the map is un-dockable from the "Maps" menu of the dclient. I've undocked it and run it on a secondary monitor before, all biggie-sized.

 5 
 on: June 01, 2016, 02:59:28 am 
Started by xandre - Last post by Dentin
Thanks.  What you're asking for is more than a little bit of work, but I've been tossing around the idea anyway.  I'll put it on the queue.

 6 
 on: May 31, 2016, 02:01:21 pm 
Started by xandre - Last post by xandre
I would like to request a way for the stats/eq/inv/ect button popups to dock inside the client for those of us with larger resolution monitors.

And coincidentally... A button for the map and a way to undock/dock it as well.

Just something to hopefully consider for a quality of life update if/when the next client version is pushed out.

You guys have done a great job in regards to the client.

 7 
 on: December 07, 2015, 09:54:27 pm 
Started by Brynhild - Last post by Brynhild
Ah. That worked. Thanks!

 8 
 on: December 07, 2015, 07:06:51 pm 
Started by Brynhild - Last post by Theman
fb = use wand $$opponent.

 9 
 on: December 06, 2015, 11:17:14 pm 
Started by Brynhild - Last post by Brynhild
Ok, I have the following problem:
I have created an alias, "vop" that sets a variable, "opponent". It looks like this:

vop = variable opponent $*

So just before I'm about to fight a pig, for instance, I type 'vop pig'.

During the fight I use another alias, "fb"  that interact with my opponent", it looks like this:

fb = use wand $opponent

This Works like a charm, but only the first time after I've created the 'fb' alias!

I can subsequently change the 'opponent' variable via "vop" to, say, "chicken", but when I list the "fb" alias, it says

fb = use wand pig

not "use wand $opponent", which it should?? What am I missing here?

Brynh/Bebop

 10 
 on: December 06, 2015, 10:48:34 pm 
Started by Brynhild - Last post by Brynhild
OK, thanks for the reply. I found a way, by using the alt-key and numeric keyboard I can produce all characters. Time-consuming, but it works.

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