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 on: June 28, 2015, 01:40:40 pm 
Started by Rhidian - Last post by Rhidian
Are the effects from all of the familiars affected by the Soulstone level (up to a cap)? I was under the impression that they were the same regardless of the soulstone, which is why I normally use low level soulstones to summon them.

 on: June 27, 2015, 12:31:03 am 
Started by Rhidian - Last post by Dentin
FYI, all of the tank minions, eg clay man, wood woad, metal construct, bone guardian, and flesh beast take the same amount of mana to maintain.

The green demon varies with soulstone level, though I don't know if it ever goes higher than +2.

Some minions require more when they are injured so they can heal faster.  I think this might just be mage minions, but it may also apply to water weird.

 on: June 27, 2015, 12:27:11 am 
Started by Timby - Last post by Dentin
Timby, there's actually quite a few items with the 'infravision' spell on them, including the night-vision goggles and and a miners helmet.  I'm not sure the easiest place to find those in particular, but if you keep your eyes open in the donation rooms something is bound to turn up eventually.

One thing to keep in mind is that infravision won't let you see that much farther.  One way I use to keep track of nearby creatures is to use the dancing lights spell - by sending it into nearby rooms, I can tell what's there for an extended period of time (and scan works after you do it.)  There's a handful of ways of dealing with the problem, but each has drawbacks.

 on: June 26, 2015, 11:23:04 pm 
Started by Timby - Last post by Timby
I'm Posting for a blind friend of mine who plays.  Is there a spell, item, etc... that lets you see at night?  He uses the candle so he can move, but doesn't want to get ambushed by critters he can't see...
  Any info would be appreciated.  His character that he's currently using is named Gerstel.


 on: June 24, 2015, 07:55:50 pm 
Started by Rhidian - Last post by Rhidian
How much mana regeneration do minions take up?

The help files don't really mention how much mana regeneration is needed to sustain a minion, beyond the vague 'requires a small amount of mana to sustain'.

With that in mind, I performed a few tests (summon minion, see how much mana I regain per tick) to determine the sustain costs of select minions. It is assumed that the % level of the skill doesn't affect their mana regeneration cost.

Results (mana regeneration per tick, +/- 1)
Clay Man: -9
Wood Woad: -7
Earth Wall: -5
Water Weird: -18

8 Skeletal Spiders: 0
Skeletal Warrior: 0
Ghoul: 0

Red Imp: 0
Green Demon: +2.0

 on: April 04, 2015, 08:59:55 pm 
Started by hulton - Last post by hulton
Thank you!

 on: April 04, 2015, 05:56:42 pm 
Started by hulton - Last post by Dentin
Unfortunately, this is a known problem:  the client downloads the sounds while it's running, and it takes a while to get all the sounds that it needs.  Fortunately, that also means that the problem will go away after the client has been running for a while, because it'll eventually have all the sounds.  Since there's so many sounds, I think it can actually take an hour or two to grab all the files.

Sorry I don't have a better answer for you right now - I'll put some notes in the client code to look at it again.  There might be a way to increase the priority of what gets downloaded so this is less of an issue.

Thanks for the bug report.

 on: April 03, 2015, 10:02:06 pm 
Started by hulton - Last post by hulton
I downloaded official Alter Aeon client...
I have problem with sounds...
When I launch the game I dont hear any sounds. I cant hear footsteps, attack sounds...
After a while I can hear my footsteps but I have problems with spells sounds etc.
From time to time they just... disable... after 5 minutes I can hear them again.

How to fix it?
I tried reintsalling but it didnt work ;\

 on: March 17, 2015, 05:19:38 pm 
Started by Dentin - Last post by Dentin
Our annual Leaping Leprechauns event is now running, with pots of gold out there for everyone to collect, a mob PK arena to compete in, and a special event quest area.  You can use the 'show event' command at login to see which events are open when, and how to access them.

The event will run until at least Thursday, so everyone will have a chance to grab some treasure.  Have fun!

Alter Aeon MUD

 on: February 02, 2015, 04:09:53 pm 
Started by Molag - Last post by Dentin
If you're talking about an area that's more than one or two levels higher than Roch'Tar, we won't do it.  We've tried putting higher level areas on the islands like that, and it really doesn't work that well.  Anything over level 20 really should be on Archais or the mainland.

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