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Author Topic: Experience Mechanics  (Read 2877 times)
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« on: March 14, 2012, 04:22:52 am »

Is it true that remaining in one area too long can lower experience gained through through kills or spells/skills?  If this is true, how often should players change areas?

I understand that spells/skills have diminishing returns on experience. Is there an optimal time to wait before REusing a skill for xp purposes?  Any recommendations for what to do while you wait for the experience to reset?

What are the best ways for mid-high level characters to gain experience, and are there any big mistakes that are commonly made by players?
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« Reply #1 on: March 14, 2012, 04:35:52 am »

Killing too much of any given creature will lower the experience gained.  Doing too much of anything repeatedly usually results in lower experience gained.  This need not be strictly time based.

I recommend players rotate areas regularly.  Lower level players need rotate less frequently than high level players.  While three or four areas may be sufficient for a level 15 player, a level 35 player may need upwards of ten areas in constant rotation.
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